![]() ![]() Once you join the Albs, you will receive a piece of their armor and attain the rank of Scout. You will need to complete every quest listed above to join the Albs - and since you are likely low-level, it is recommended that you let your NPC ally (Skibor and Zarik) do the heavy lifting for you throughout the quests, as they cannot be killed easily, if at all. Screenshot by Gamepurįrom here, the Alb questline begins with “Admission to the Depot”. The man will tell you the exact location of the girl. Upon reaching Ignadon, a guard will stop you and offer to give you a tour, which is highly recommended. North Carolina Corporations SEC EDGAR Entities. The principal address is 4211 W Boy Scout Blv, Suite-1000, Tampa, FL 33607. While it can be upgraded to be even more. As evidence to that, we point you to the jetpack you'll get basically as soon as the game gives you control. Directly north of the Bastion, it may not seem like a far trip - but you should still absolutely save often, as along the way you will find a number of beasts that are likely too tough at your level. The business formed date is December 11, 1969. Elex 2 is built differently than most RPGs. Fighting Agitators The exact location of enemy scouts will be marked on the screen. The objective is to kill Agitators near the Bastion. You will receive it from Adam in the Bastion after completing A Commander for the New Troops quest. You'll also find skill trainers, teleporters, map fragments and safe codes. Our guide will show you the locations of all Elex potions that speed up the development of your character. Here’s how to join the Albs in Elex II.įirst you will need to travel to the frozen north base of Ignadon. This page of the Elex 2 guide contains a walkthrough of the main quest called Enemy Scouts. Elex 2: World atlas The vast world of Elex 2 hides many secrets - our detailed atlas will help you discover them all. You have two other options in the Clerics and Morkons, but these aren’t available until you reach level 20 and choose either the Albs or Outlaws. Take out more mutants, then give Azok another report in return for another mission. Take him and the scouts manually to the deposit site (go south up the mountain toward the shrine, then head for the mission marker). Your options for factions include the Berserkers, the Outlaws, and the Albs. Looks like the Old Ironworks is a solid mid-level location with corrupt humans and rock dragons. Return to Azok who will call in the Commander now (wait a moment for him to arrive). You can, of course, opt-out from doing so - but the game explicitly states that this will be harder in the long run. ![]() Then, head up to the upper fort and use the (if you did the Fake Berserker Quest) now-empty home of Ejnar to sleep until midnight. Shortly after reaching the Bastion, you will be tasked with the option to join a faction. First of all, you'll want a level 2 pickpocket skill, which you can learn from Tjark, in the Claws area near Yasma.
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